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Tera: Benchmarking Character Performance 09-24-2010


The DPS version could be done with dummy characters(buy tera gold) that stayed stationary while you pumped out optimal damage over X amount of time. The healing one would be similar, except you would see how much health you could fill up in that given amount of time.


We would like to see an in game mechanic that supported benchmarking for various different actions your character can perform in Tera. Such as single target healing, AoE healing, single target damage, and AoE damage. Perhaps there could be a trainer of sorts that you could go to and perform a quest-like test that would calculate and grade the aforementioned things.


After the time ran out the trainer would tell you how much damage you did/healed, and give you a ranking or grade based upon that. There could be leaderboards nearby the trainer that tracked the high scores of each class, as well as an overall leaderboard that showed the high scores for the day, week, month, and all-time. This is just a fun activity to do when a player is bored or curious about the progress of their personality. In addition, do not make any tangible benefits only for their own enjoyment.


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